Skip to content

fix: Fixes for Deferred Messaging Tests [MTT-5102]#2319

Merged
0xFA11 merged 1 commit intorelease/1.2.0from
fix/deferred_messaging_test_fixes
Nov 21, 2022
Merged

fix: Fixes for Deferred Messaging Tests [MTT-5102]#2319
0xFA11 merged 1 commit intorelease/1.2.0from
fix/deferred_messaging_test_fixes

Conversation

@ShadauxCat
Copy link
Copy Markdown
Collaborator

MessageHooks had a logic error that, when waiting on messages with ReceiptType.Received, would result in it basically ignoring the type of the message it received and just wait for n messages of any type - which resulted in a TimeSyncMessage sometimes inserting itself in between the two messages being waited on and resulting in an early end to the wait before the second message actually arrived.

MessageHooks had a logic error that, when waiting on messages with `ReceiptType.Received`, would result in it basically ignoring the type of the message it received and just wait for n messages of any type - which resulted in a TimeSyncMessage sometimes inserting itself in between the two messages being waited on and resulting in an early end to the wait before the second message actually arrived.
@ShadauxCat ShadauxCat requested a review from a team as a code owner November 21, 2022 19:56
@0xFA11 0xFA11 merged commit 4e88875 into release/1.2.0 Nov 21, 2022
@0xFA11 0xFA11 deleted the fix/deferred_messaging_test_fixes branch November 21, 2022 22:22
ShadauxCat added a commit that referenced this pull request Dec 7, 2022
NoelStephensUnity added a commit that referenced this pull request Dec 11, 2022
…cked from release/1.2.0) (#2338)

Co-authored-by: Noel Stephens <noel.stephens@unity3d.com>
jakobbbb pushed a commit to GooseGirlGames/com.unity.netcode.gameobjects that referenced this pull request Feb 22, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants